BioShock

April 13, 2013

[Digital Gonzo 2013]

Strangely enough this was not a podcast series I had planned for. Right in the middle of the third act of the Mass Effect shows BioShock Infinite gets released and grabs me by the soul. I went back and started playing the 2007 original, then BioShock 2 and Minerva's Den. Mark Ord has done a fantastic video investigation on the first game for Gonzo Planet and an edited audio version of that piece forms the first act of this show. 

If you've not seen it, I recommend that you do. Alternatively if you have seen it and would like a refresher or would rather listen to it in audio form then enjoy the experience of his lovely, calm, Scottish voice talking us through the game. If you've seen it already or want to skip forward the main discussion starts at the 56 minute mark. 

I brought back Mark because he knows his Rapture. In fact we recorded and lost an entire two hour session last Monday. That almost never happens and can really take the wind out of your sails so the second attempt had to be even better than the first. I recruited James Batchelor and Gary Blower of GameBurst and we managed a fascinating 98 minute round-table discussion on the deeper aspects.

I pulled out all the stops with the edit to ensure you got the absolute best I could deliver. I have not left this kitchen table since 8am and it is now 8pm. 

But the end result might just be the best episode of Digital Gonzo I've ever put out.

Enjoy, and I will be back shortly with three more podcasts on the incredible world of BioShock.

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